π[ESX/QB] Config
follow the following steps:
Config.lua
Config.target = false -- if this enable then please use config/config_target.lua file for zone changes
Config.format = {
currency = 'USD', -- This is the format of the currency, so that your currency sign appears correctly
location = 'en-US' -- This is the location of your country, to format the decimal places according to your standard
}
Config.Bill = {
enable = true,
keybind = 'F6'
}
Config.AdminCommand = { -- /burgershop is command to open admin menu to refill
admingroups = {
['admin'] = true
},
aces = {
--add this in server cfg
--add_ace license:1c17a180cdad995771fea75248f0ed95569b9e6a "burgershop" allow #Capy
['burgershop'] = true,
},
identifiers = {
['license:wdwdwdw66916161w6d1w64d98w4d'] = true,
['discord:wdwdwdw66916161w6d1w64d98w4d'] = true,
},
characters = {
['char1:wdwdwdw66916161w6d1w64d98w4d'] = true,
['char2:wdwdwdw66916161w6d1w64d98w4d'] = true,
},
}
Config.Default = {
stock = 300,
price = 500
}
Config.Progbar_circle = false -- if this is true then it will show circle progress bar else it will show line progress bar
Config.Progbar_circle_position = 'bottom' -- if you want to show circle progress bar then you can set position of it. middle, bottom
Config.Notification = { title = 'Burger Shop', duration = 5000, icon = 'fa-solid fa-burger', iconColor = nil }
Config.TextUi_Options = { -- you can make it nil if you don't want to pass anyu options with textui
position = 'right',
icon = 'fa-solid fa-burger',
style = {
borderRadius = 10,
backgroundColor = "rgba(80, 230, 230, 0.589)",
color = 'white',
}
}
Config.AutoRefill = {
enable = false, -- if this is true then it will refill stock automatically
interval = 5, -- each 5 mint will refill
stock = 4, -- how many stock will refill according to upper time
max_stock = 300 -- max stock refill limit
}
Config.Markers = { -- only work when config.target = false
['boss_action'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 22,
marker_color = { r = 255, g = 0, b = 0, a = 100 },
marker_draw_distance = 4.0,
marker_access_distance = 1.0
},
['management'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 20,
marker_color = { r = 255, g = 0, b = 0, a = 100 },
marker_draw_distance = 4.0,
marker_access_distance = 1.0
},
['crafting'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 24,
marker_color = { r = 0, g = 255, b = 0, a = 255 },
marker_draw_distance = 4.0,
marker_access_distance = 1.0
},
['storage'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 20,
marker_color = { r = 255, g = 0, b = 0, a = 100 },
marker_draw_distance = 4.0,
marker_access_distance = 1.0
},
['sell_coords'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 21,
marker_color = { r = 255, g = 0, b = 0, a = 100 },
marker_draw_distance = 4.0,
marker_access_distance = 1.0
},
['delivery'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 21,
marker_color = { r = 255, g = 0, b = 0, a = 100 },
marker_draw_distance = 10.0,
marker_access_distance = 1.0
},
['outfit'] = {
enable = true, -- make it true or false to enable or disable marker preview
marker_id = 21,
marker_color = { r = 255, g = 0, b = 0, a = 100 },
marker_draw_distance = 10.0,
marker_access_distance = 1.0
}
}
Config.Shop = {
blip = { enable = true, name = 'Burger Shop', sprite = 106, color = 5, size = 1.0, radius = 0.0, radius_color = 4 },
boss_action = vector3(-814.8870, -811.4341, 19.8723),
management = vector3(-826.7899, -804.1658, 19.8710),
managementRankFor = {
price = 2,
stock = 2,
},
crafting = {
menu = vector3(-816.6198, -802.9443, 19.8720),
data = {
['fs_b_bacon_double_cheeseburger'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_bacon', quantity = 1, willremove = true},
},
steps = {
-- botom commented lines are example of if you want to override animation or scenario
-- {pos = vector4(-785.6154, -613.6817, 30.2791, 94.3735), delay = 10, msg = 'Working...', anim = { dict = 'timetable@tracy@ig_5@idle_a', clip = 'idle_a' }}, -- x, y, z, heading, second, message
-- {pos = vector4(-783.9978, -611.5065, 30.2791, 317.2552), delay = 10, msg = 'Working...', anim = {dict = 'random@shop_tattoo', clip = '_idle_a'}}, -- x, y, z, heading, second, message
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_bacon_ham_sausage'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_bacon', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_bacon_king'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_bacon', quantity = 2, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_barqs_diet_beer'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_big_fish'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_fried_fish', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_barqs_beer'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_cafe_decaf'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_raw_coffee', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_chicken_jr'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_coca_cola'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_diet_coke'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_dr_pepper'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_fanta_orange'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_fruit_punch'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_hamburger'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_iced_tea'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_raw_tea', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_mozzarella_sticks'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_d_cheese', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_sprite'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_sprite_zero'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_yello_mello'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_b_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_cheesy_tots'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_d_cheese', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_chicken_fries'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_chicken', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_chicken_nuggets'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_chicken', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_chocolate_cookie_shake'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_chocolate_shake'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_cookie_shake'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_double_cheeseburger'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 2, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_double_sausage_biscuit'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 2, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_egg_normous_burrito'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_flour', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_family_bundle_classic'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 4, willremove = true},
{item = 'fs_b_burger_buns', quantity = 4, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 2, willremove = true},
{item = 'fs_b_potato', quantity = 2, willremove = true},
{item = 'fs_b_carbonated_water', quantity = 2, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_jalapeno_cheddar_bites'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_original_chicken_sandwich'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_pancake_sausage_platter'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
{item = 'fs_b_flour', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_pink_lemonade'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_d_carbonated_water', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_plain_iced_coffee'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_raw_coffee', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_rodeo_burger'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_potato', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_small_classic_fries'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_potato', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_small_hash_browns'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_potato', quantity = 1, willremove = true},
{item = 'fs_b_bread_crumbs', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_soft_serve_cone'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_soft_serve_cup'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_spicy_deluxe_sandwich'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_strawberry_shake'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_sundae_pie'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_flour', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
{item = 'fs_b_milk', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_texas_double_whopper'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
['fs_b_vanilla_shake'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_milk', quantity = 1, willremove = true},
{item = 'fs_d_flavor', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-822.4120, -799.2883, 19.8711, 354.0674), delay = 10, msg = 'Working...' }, -- x, y, z, heading, second, message
}
},
['fs_b_whopper_with_cheese'] = { -- reward item name
reward = 1, -- reward item amount
required = { -- required items for crafting
{item = 'fs_b_cheese', quantity = 1, willremove = true},
{item = 'fs_b_burger_buns', quantity = 1, willremove = true},
{item = 'fs_b_vegetables', quantity = 1, willremove = true},
{item = 'fs_b_sauce', quantity = 1, willremove = true},
{item = 'fs_b_chicken', quantity = 1, willremove = true},
},
steps = {
{ pos = vector4(-819.1113, -805.2896, 19.8717, 179.0076), delay = 10, msg = 'Working...', anim = { scenario = 'prop_human_bbq' } }, -- x, y, z, heading, second, message
}
},
}
},
storage = {
pos = vector4(-813.5227, -803.0497, 19.8725, 0.0), -- x, y, z, heading
prop = nil, --"prop_paints_can07", -- prop spawn name
items = {
fs_b_cheese = {
name = 'Cheese', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_burger_buns = {
name = 'Burger Buns', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_vegetables = {
name = 'Vegetables', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_chicken = {
name = 'Chicken', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_sauce = {
name = 'Sauce', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_bacon = {
name = 'Bacon', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_flavor = {
name = 'Flavor', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_carbonated_water = {
name = 'Carbonated Water', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_milk = {
name = 'Milk', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_bread_crumbs = {
name = 'Bread Crumbs', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_flour = {
name = 'Flour', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_fried_fish = {
name = 'Fried Fish', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_raw_coffee = {
name = 'Raw Coffee', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_raw_tea = {
name = 'Raw Tea', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
fs_b_potato = {
name = 'Potato', -- item name
price = 0, -- price of the item. set it 0 if you don't want to buy with society money
slots = 20, -- container size
available = 20, -- available in stock
regeneration = 1, -- in minute
},
}
},
sell_coords = { -- The coordinates where customes will buy things on this store (coordinates composed of x, y, z)
vector3(-829.0488, -804.7988, 19.8709),
vector3(-829.1146, -801.0811, 19.8709),
vector3(-829.1124, -799.1459, 19.8709),
},
data = {
market_items = { -- Here you configure the items definitions
['fs_b_bacon_double_cheeseburger'] = { -- The item ID
name = "Double Cheese Burger", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_bacon_ham_sausage'] = { -- The item ID
name = "Ham Sausage", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_bacon_king'] = { -- The item ID
name = "Bacon King", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_barqs_diet_beer'] = { -- The item ID
name = "Barqs Diet Beer", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_big_fish'] = { -- The item ID
name = "Big Fish", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_barqs_beer'] = { -- The item ID
name = "Barqs Beer", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_cafe_decaf'] = { -- The item ID
name = "Cafe Decaf", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_chicken_jr'] = { -- The item ID
name = "Chicken Jr", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_coca_cola'] = { -- The item ID
name = "Coca Cola", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_diet_coke'] = { -- The item ID
name = "Diet Coke", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_dr_pepper'] = { -- The item ID
name = "Dr Pepper", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_fanta_orange'] = { -- The item ID
name = "Fanta Orange", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_fruit_punch'] = { -- The item ID
name = "Fruit Punch", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_hamburger'] = { -- The item ID
name = "Hamburger", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_iced_tea'] = { -- The item ID
name = "Iced Tea", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_mozzarella_sticks'] = { -- The item ID
name = "Mozzarella Sticks", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_sprite'] = { -- The item ID
name = "Sprite", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_sprite_zero'] = { -- The item ID
name = "Sprite Zero", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_yello_mello'] = { -- The item ID
name = "Yello Mello", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_cheesy_tots'] = { -- The item ID
name = "Cheesy tots", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_chicken_fries'] = { -- The item ID
name = "Chicken Fries", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_chicken_nuggets'] = { -- The item ID
name = "Chicken Nuggets", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_chocolate_cookie_shake'] = { -- The item ID
name = "Chocolate Cookie Shake", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_chocolate_shake'] = { -- The item ID
name = "Chocolate Shake", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_cookie_shake'] = { -- The item ID
name = "Cookie Shake", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_double_cheeseburger'] = { -- The item ID
name = "Double Cheeseburger", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_double_sausage_biscuit'] = { -- The item ID
name = "Double Sausage Biscuit", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_egg_normous_burrito'] = { -- The item ID
name = "Normous Burrito", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_family_bundle_classic'] = { -- The item ID
name = "Family Bundle", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_jalapeno_cheddar_bites'] = { -- The item ID
name = "Jalapeno Cheddar Bites", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_original_chicken_sandwich'] = { -- The item ID
name = "Original Chicken Sandwich", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_pancake_sausage_platter'] = { -- The item ID
name = "Pancake Sausage Platter", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_pink_lemonade'] = { -- The item ID
name = "Pink Lemonade", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_plain_iced_coffee'] = { -- The item ID
name = "Plain Iced Coffee", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_rodeo_burger'] = { -- The item ID
name = "Rodeo Burger", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_small_classic_fries'] = { -- The item ID
name = "Small Classic Fries", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_small_hash_browns'] = { -- The item ID
name = "Small Hash Browns", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_soft_serve_cone'] = { -- The item ID
name = "Soft Serve Cone", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_soft_serve_cup'] = { -- The item ID
name = "Soft Serve Cup", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_spicy_deluxe_sandwich'] = { -- The item ID
name = "Spicy Deluxe Sandwich", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_strawberry_shake'] = { -- The item ID
name = "Strawberry Shake", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_sundae_pie'] = { -- The item ID
name = "Sundae Pie", -- The item display name
page = 2, -- Set on which page this item will appear
process = true,
},
['fs_b_texas_double_whopper'] = { -- The item ID
name = "Texas Double Whopper", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
['fs_b_vanilla_shake'] = { -- The item ID
name = "Vanilla Shake", -- The item display name
page = 1, -- Set on which page this item will appear
process = true,
},
['fs_b_whopper_with_cheese'] = { -- The item ID
name = "Cheese Whopper", -- The item display name
page = 0, -- Set on which page this item will appear
process = true,
},
},
pagination = { -- Create pages to your market items (max 10 pages)
[0] = { name = "Burger", icon = "fa-solid fa-burger" },
[1] = { name = "Drinks", icon = "fa-solid fa-glass-water" },
[2] = { name = "Extra", icon = "fa-solid fa-utensils" },
},
}
}
Config.OutfitsMenu = {
-- context_menu = true, -- if you want to use ox_lib context menu to open outfits menu
-- context_menu = false -- if you want to use ox_lib mobile menu to open outfits menu
context_menu = false,
position = 'bottom-right', --only if context_menu = false
coords = vec3(-1380.1437, -917.4319, 11.2487)
}
Config.Outfits = { -- Only for dev modification if your not a dev don't touch it and contact ur dev please
{
label = 'Employee Outfit', --label of outfit for menu
ranks = {0,1,2}, -- number like 1 or table of numbers like {1,2,3}
uniform = {
male = {
torso = { drawable = 10, texture = 1 },
pant = { drawable = 10, texture = 1 },
tshirt = { drawable = 10, texture = 1 },
mask = { drawable = 10, texture = 1 },
bag = { drawable = 10, texture = 1 },
shoes = { drawable = 10, texture = 1 },
vest = { drawable = 10, texture = 1 },
decal = { drawable = 10, texture = 1 },
hat = { drawable = 10, texture = 1 },
glass = { drawable = 10, texture = 1 },
earing = { drawable = 10, texture = 1 },
watch = { drawable = 10, texture = 1 },
bracelet = { drawable = 10, texture = 1 },
},
female = {
mask = { drawable = 1, texture = 1 },
torso = { drawable = 1, texture = 1 },
pant = { drawable = 1, texture = 1 },
bag = { drawable = 1, texture = 1 },
shoes = { drawable = 1, texture = 1 },
tshirt = { drawable = 1, texture = 1 },
vest = { drawable = 1, texture = 1 },
decal = { drawable = 1, texture = 1 },
hat = { drawable = 1, texture = 1 },
glass = { drawable = 1, texture = 1 },
earing = { drawable = 1, texture = 1 },
watch = { drawable = 1, texture = 1 },
bracelet = { drawable = 1, texture = 1 },
}
}
},
{
label = 'Boss Outfit', --label of outfit for menuj
ranks = 3, -- number like 1 or table of numbers like {1,2,3}
uniform = {
male = {
torso = { drawable = 1, texture = 1 },
pant = { drawable = 1, texture = 1 },
tshirt = { drawable = 1, texture = 1 },
mask = { drawable = 1, texture = 1 },
bag = { drawable = 1, texture = 1 },
--shoes = { drawable = 1, texture = 1 },
--vest = { drawable = 1, texture = 1 },
--decal = { drawable = 1, texture = 1 },
--hat = { drawable = 1, texture = 1 },
--glass = { drawable = 1, texture = 1 },
--earing = { drawable = 1, texture = 1 },
--watch = { drawable = 1, texture = 1 },
--bracelet = { drawable = 1, texture = 1 },
},
female = {
mask = { drawable = 1, texture = 1 },
torso = { drawable = 1, texture = 1 },
pant = { drawable = 1, texture = 1 },
bag = { drawable = 1, texture = 1 },
shoes = { drawable = 1, texture = 1 },
tshirt = { drawable = 1, texture = 1 },
vest = { drawable = 1, texture = 1 },
decal = { drawable = 1, texture = 1 },
hat = { drawable = 1, texture = 1 },
glass = { drawable = 1, texture = 1 },
earing = { drawable = 1, texture = 1 },
watch = { drawable = 1, texture = 1 },
bracelet = { drawable = 1, texture = 1 },
}
}
},
}Config_Delivery.lua
Config_target.lua
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