๐Client_Override
These all function you can override according to your need if you want
Copy Any of this code into fs_bridge/unlocked/client.lua
Boss Menu:
To Override Boss Menu system Please copy this below code in fs_bridge/unlocked/client.lua
--@argument job:string
Override.OpenBossMenu = function(job)
-- esx/qb already configured but if u want to use any custom please write down
-- exmaple code
exports['Ricky-BossMenu']:OpenBossMenu(job)
endOpen Stash:
To Override Stash system Please copy this below code in fs_bridge/unlocked/client.lua
--@argument name:string
--@argument label:string
--@argument slots:number
--@argument weight:number
Override.OpenStash = function(argument)
local name = argument.name
local label = argument.label
local slots = argument.slots
local weight = argument.weight
-- write down your code
-- exmaple code
exports['qs-inventory']:RegisterStash(name, slots , weight)
endNotification:
To Override Notification system Please copy this below code in fs_bridge/unlocked/client.lua
--@argument title:string
--@argument description:string
--@argument time:miliseconds
--@argument type:string: 'inform'/'error'/'success'
--@argument icon:string: 'fontawesome' free icon
Override.Notification = function(argument)
local title = argument.title
local description = argument.description
local duration = argument.duration
local type = argument.type
local icon = argument.icon
-- we already configured ox lib as default notification system
-- bottom is example code
if type == 'inform' then type = 'info end
exports['okokNotify']:Alert(title, description, duration, type, true)
endAdd Hunger:
To Override AddHunger system Please copy this below code in fs_bridge/unlocked/client.lua
--@argument value:number range = 1 to 100
-- value here is a kind of percetange from 1 to 100 any vlaue
Override.AddHunger = function(value)
-- example code
TriggerEvent("esx_status:add", "hunger", value * 10000)
endRemove Hunger:
To Override Remove Hunger Please copy this below code in fs_bridge/unlocked/client.lua
--@argument value:number range = 1 to 100
-- value here is a kind of percetange from 1 to 100 any vlaue
Override.RemoveHunger = function(value)
-- example code
TriggerEvent("esx_status:remove", "hunger", value * 10000)
endAdd Thirst:
To Override AddThirst system Please copy this below code in fs_bridge/unlocked/client.lua
Remove Thirst:
To Override Remove Thirst Please copy this below code in fs_bridge/unlocked/client.lua
Add Stress:
To Override AddStress system Please copy this below code in fs_bridge/unlocked/client.lua
Add Armour:
To Override AddArmour system Please copy this below code in fs_bridge/unlocked/client.lua
Show Textui:
To Override ShowTextUi system Please copy this below code in fs_bridge/unlocked/client.lua
Hide Textui:
To Override HideTextUi system Please copy this below code in fs_bridge/unlocked/client.lua
Give Car Keys Player:
To Override GiveCarKeyPlayer Please copy this below code in fs_bridge/unlocked/client.lua
Remove Car Keys Player:
To Override RemoveCarKey Please copy this below code in fs_bridge/unlocked/client.lua
Give Car Keys Job:
To Override GiveCarKeysJob Please copy this below code in fs_bridge/unlocked/client.lua
Remove Car Keys Job:
To Override RemoveCarKeysJob Please copy this below code in fs_bridge/unlocked/client.lua
Set Vehicle Fuel:
To Override SetFuel system Please copy this below code in fs_bridge/unlocked/client.lua
Get Vehicle Fuel:
To Override GetFuel system Please copy this below code in fs_bridge/unlocked/client.lua
Reset Skin {Clothing Scripts}:
To Override Reset Skin Please copy this below code in fs_bridge/unlocked/client.lua
Save PlayerSkin {Clothing Scripts}:
To Override Save PlayerSkin Please copy this below code in fs_bridge/unlocked/client.lua
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